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GAMEREADY.DEV

2026 – PRESENT  |  UNREAL ENGINE DEVELOPER & INSTRUCTOR  |  UNREAL ENGINE 5  |  REMOTE

Unreal Engine 5 gameplay systems for client projects, plus 1:1 mentoring in game design and Unreal.

// OVERVIEW

Delivering Unreal Engine 5 gameplay systems across multiple client projects — including gameplay scripting and in-game balancing for an undisclosed mobile game — while mentoring students 1:1 on game design, level design, Blueprints, C++, and prototyping workflows.

▌ PAGE UNDER CONSTRUCTION  —  feel free to reach out for more info about this project.

// KEY_RESPONSIBILITIES

CLIENT GAMEPLAY SYSTEMS

Delivered Unreal Engine 5 gameplay systems across multiple client projects.

MOBILE GAME BALANCING

Gameplay scripting and in-game balancing for an undisclosed mobile game.

1:1 MENTORSHIP

Mentoring students in 1:1 sessions on game design, level design, Blueprints, C++, and prototyping workflows.

// SCREENSHOT_LOG