// OVERVIEW
Delivering Unreal Engine 5 gameplay systems across multiple client projects — including gameplay scripting and in-game balancing for an undisclosed mobile game — while mentoring students 1:1 on game design, level design, Blueprints, C++, and prototyping workflows.
▌ PAGE UNDER CONSTRUCTION — feel free to reach out for more info about this project.
// KEY_RESPONSIBILITIES
CLIENT GAMEPLAY SYSTEMS
Delivered Unreal Engine 5 gameplay systems across multiple client projects.
MOBILE GAME BALANCING
Gameplay scripting and in-game balancing for an undisclosed mobile game.
1:1 MENTORSHIP
Mentoring students in 1:1 sessions on game design, level design, Blueprints, C++, and prototyping workflows.
// SCREENSHOT_LOG