ALABASTARD
A metaphysical puzzle game where you solve your own murder after reincarnating as a rock. Built in Unreal Engine 5 in one week for the Unreal MegaJam 2022, earning the Kitbasher Award — a jury prize from the Epic Games team — out of 500+ entries. MetaHumans and motion capture bring the characters to life.
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Designed, built, and shipped a complete game in one week under jam constraints, as Point Link Force with Benjamin Brown. Scoped the concept to a puzzle loop that was weird enough to stand out and finished enough to actually play.
Integrated Unreal Engine 5's MetaHuman system for character creation and drove the faces with Live Link facial capture, with body animation from Mixamo.
Blocked out levels, designed the puzzles, and developed physics-based movement for a protagonist who is, technically, a rock.
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